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From | To | Subject | Date/Time | |||
Gryphon | Ozz Nixon | Any current BBS games in developement? or made this year? |
July 29, 2018 5:38 PM * |
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On 07/26/18, Ozz Nixon said the following... ON> DJ> this year. Are there any in developement currently? ON> ON> I am releasing a reboot for MOTOR CITY SOFTWARE commercial BBS doors. We ON> aquired them around 97/98... and now that I have finished developing my ON> own compiler, a node.js like engine, and apache_module for my compiler - ON> I am developing my own mailer, tosser, editor, BBS and doors. Per BBS, I ON> will be releasing many BBSes re-written to my compiler and my coderunner ON> server. ON> The challenge for my DOORs so far is - they run either as scripts under ON> coderunner (e.g. standalone server) or a chain calls from my BBS. The ON> chain approach allows the BBS to pass information to the DOOR, the ON> standalone server is what we are currently testing, and mailers/BBSes ON> have no clue how to pass the connection to the door, except to go into a ON> reverse proxy mode and pass a string from the BBS -> DOOR (where is the ON> drop file?) - this is done without echo back to the user, so they do not ON> see how the BBS and DOOR handshake. ON> The approach allows one or more BBS servers to use one or more DOOR ON> servers. * Anyone else further down this road than we are? (We being ON> me)... ;-) ON> Ozz What are the titles for your doorgames? --- Mystic BBS v1.12 A39 2018/04/21 (Linux/64) * Origin: Cyberia BBS | cyberiabbs.zapto.org | San Jose, CA (1:106/324) |
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